Use Live’s musical timeline to craft audiovisual compositions. Blend audiovisual tracks, program visual instruments on the note grid and script video effects with automation.
All the tricks in Live’s Session View now apply to video as well, enabling flexibility while performing live, including Follow Actions, Group Tracks, Routings, and more.
Effortlessly browse ISF shaders to generate or manipulate visuals. Comes with a curated library of over 200 shaders, as well the ability to open any shader in an external text editor. Saving changes in the text editor are immediately reflected in Videosync.
The Plugin Software Development Kit allows you to build your own image effects and generators with an interface in Max For Live, an engine in GL Shader Language (GLSL) , following the Interactive Shader Format (ISF) standard.
Use Live’s Return & Master channels as Spout or Syphon outputs, allowing up to 13 channels of video output into other applications.
Increase redundancy and spread workload in your live shows by running Videosync on a separate computer.
Support for all standard video formats, as well as HAP*.
* The HAP codec is supported on macOS only.
Videosync 2 marks the first release for the Windows platform, offering a fully-featured application identical to its macOS counterpart.
Videosync 2 on Windows is officially supported for use with Ableton Live 12 or newer.
Akin to Voronoi, Lava is a hybrid between a generator and an effect. Its pattern creation and image manipulation algorithms draw inspiration from Brownian Noise, emulating the variability found in many natural systems, giving an organic quality to the plugin’s output.
Videosync 2 introduces a new, streamlined user interface for both Windows and macOS. This elegantly designed interface brings together all essential settings into one convenient window.
Every device in the suite has undergone extensive reevaluation and updates, with a focus on refining shader code to enhance both efficiency and the quality of visual output. Devices have been thoughtfully consolidated or separated based on their functionality, providing a streamlined and more user-friendly experience.
All blending modes have been enhanced, and alpha handling has been refined for increased flexibility and precision in compositing.
Detailed insights and applications will be explored in an upcoming blog post.
Most devices that deal with color now include a toggle to switch to the Oklab blending method. Regular RGB mixes colors with linear interpolation over the RGB channels. Oklab mixes the colors according to the Oklab color space, which generally produces more uniform looking transitions in terms of perceived brightness and color.
Videosync
Videosync Intro
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